Please answer the following questions in order to process your application.
Select your working status in the UK *
File Attachments:
(2MB file maximum. doc, docx, pdf, rtf or txt files only)
* denotes required field
Additional Information:
Availability/Notice
Hourly Rate GBP
Approximately how far are you willing to travel to work (in miles) ?
Key Privacy Information
When you apply for a job, JobServe will collect the information you provide in the application and disclose it to the advertiser of the job.
If the advertiser wishes to contact you they have agreed to use your information following data protection law.
JobServe will keep a copy of the application for 90 days.
More information about our Privacy Policy.
Job Details
Graphics Engineer - Android - Unity - C++ - Python - Open GL - Vulkan - DirectX - Kotlin - Contract (Contract)
Location: Surrey Country: UK Rate: £550 - £650 per day Inside IR35
Graphics Engineer - Android - Unity - C++ - Python - Open GL - Vulkan - DirectX - Kotlin - Contract
My client who are leaders in their field are looking for a Graphics Engineer who will work across various technologies to develop algorithms and software for outstanding products. You desire to become an expert in Advanced Rendering and Animation techniques applied to Augmented and Mixed Reality (AR/MR).
Responsibilities:
- Research and development of state of the art graphics and rendering algorithms for frameworks on desktop and mobile devices including AR and MR.
- New technology proposal ideas and proof of concept implementations of innovative ways, including both traditional and machine learning approaches, to overcome technical challenges and enhance user experience.
- Creation of new solutions for the next wave of outstanding products and services.
Required Skills
- A degree in Computer Science, Electronics, Mathematics, Engineering or any related discipline (an equivalent period of industry experience may be accepted).
- Expertise in Computer Graphics using APIs such as OpenGL, OpenGL ES, Vulkan or DirectX.
- Strong 3D maths and Linear algebra skills.
- Mesh manipulation algorithms (EG. Constructive Solid Geometry).
- Knowledge of advanced rendering techniques such as Global Illumination, Physically Based Rendering (PBS/PBR), Soft Shadows, Image-based Lighting, High Dynamic Range (HDR) rendering.
- Expertise in Shading languages like GLSL, HLSL, CG etc.
- Experience in Software Development, primarily using C++ and Python (C# and Java beneficial).
- Experience using Testing and Debugging tools and doing Performance profiling.
- Ability to document SW designs and clearly present complex algorithms and technical details.
Graphics Engineer - Android - Unity - C++ - Python - Open GL - Vulkan - DirectX - Kotlin - Contract
Posted Date: 10 Apr 2024
Reference: JS/LD/2903GE
Employment Business: Nexere Consulting Limited
Contact: Luke Dyer